These are the official rules for Kayzr League 2020, organised by BeSports BV. These rules cover following games:

Counter-Strike: Global Offensive (Valve)

All "players", all persons participating in the Kayzr League, and members of the management of a qualified team for the Kayzr League, are deemed to have read and agreed to this rulebook. Participating in a match is tacit acceptance of this rulebook. Admins have the right to fall back on these rules at any time.

You can acces the rules via the link below.

1. General rules

1.1 Communication

  • “Kayzr League Discord”, the official Discord server of the Kayzr League, is the main official communication method of Kayzr League.
  • All information distributed through the Kayzr League Discord is deemed to be known by all players, coaches and managers. The organization can never be held responsible for missing information shared in Kayzr League Discord.
  • Qualified players will get a “✔ Qualified” role in the Kayzr League Discord. It is the responsibility of the players to request the role from an admin.

1.2 Rule changes

  • Besports BV reserves the right to amend, remove, or otherwise change the rules, without further notice. The organisation reserves the right to make judgment on cases not specifically covered by the rulebook in order to preserve the spirit of fair competition and sportsmanship.

1.3 Confidentiality

  • Communication between players and organizations and the "organizer", the Kayzr League, is confidential and may not be shared publicly.
  • When communication is shared publicly, a minimum amount of € 100 will be deducted from the earned prize money. And the organization in question will not be eligible for an invitation in the next season.

1.4 Penalties

  • Penalties are given for rule violations within Kayzr League. They may be either minor or major penalty points, monetary fines, default losses, player/team disqualifications, dependent on the incident in question.
  • Minor penalty points are given for minor incidents such as inappropriate names, not being punctual, rude behaviour and so on. Every minor penalty points deducts one percent (1%) of the overall prize money received by the team or player in the competition it is given.
  • Major penalty points are given for major incidents such as deliberately deceiving admins, failing to show up for matches, repeated rule breaking and so on. Every major penalty point deducts ten percent (10%) of the overall prize money for that competition.

1.5 Username

  • All players must keep the same "username", the name with which the player is playing in the game, throughout the entire competition.
  • User names must not contain inappropriate or offensive content.
  • The use of an incorrect or inappropriate username can lead to a minor penalty point per contest. If this occurs multiple times the organization in question will not be eligible for an invitation in the next season.

1.6 Forfeit

  • A forfeit equals losing the game.
  • Teams can give a forfeit once during the group phase. If a team has more than one forfeit, it will automatically be disqualified.
  • When a team forfeits, it will be given a major penalty and ten percent (10%) will be deducted from the earned prize money.

1.7 Disqualification

  • In the event of a disqualification, the team in question will be removed from the competition.
  • After removal from the league, all previous results of the team in the season in question will be nullified. The opponent receives a forfeit win.

1.8 Rules of conduct

  • Informal communication is not a problem towards Kayzr staff. However, basic courtesy should always be present. Cursing, deliberately sabotaging the place, taking "meme" names, ingame... only brings the professionalism of the league down. In order to exclude this negative effect for all parties this will be severely punished with minor or major penalty points. Toxic behavior in internal channels, both on social/public forums is included and ingame should be treated with respect. Bad manners to tournament organizers OR other teams is not acceptable.
  • If the incident (Toxic behaviour) happens in run-up to a match: The next match will result in a fact and in the communication towards the viewers/fans, toxicity is cited as the reason. No further context is created and all internal communication should remain private. Leakage of internal communications (Discord, mail, private messages, ...) will lead to a disqualification. When it comes to public communication, after a reprimand from Kayzr you have 24 hours to remove the 'problematic subject'. If the problematic subject is not removed in the given hours, it will result in disqualification.
  • During a match: The current game will result in a forfeit and the communication mentions toxicity as a reason. No further context is created and all internal communication should remain private. Leakage of internal communications (Discord, mail, private messages, ...) will lead to a disqualification.
  • In case of internal toxic behaviour, one warning will be sent out. The team captain is the person who is always allowed to report problems and enter into dialogue with the Kayzr admins. This rule is not about censorship. Everything can and must always be said, do this in a mature and distinguished way.
  • Stephen 'Stelim' Limbourg always retains the right to determine when this line is crossed. There will be no discussion once the decision has been made.

1.9 Warranty

To ensure your commitment to the competition, we are asking for a warranty of €250.
Every team pays €250 at the beginning of the season. If your team plays all their matches, your money will be reimbursed. This needs to be deposited before the start of the season more details can be found in the contract which you will receive from an admin.

2. Requirements for participation

2.1 Age Restriction

  • Players participating in the Kayzr League must be at least the age listed below. This differs per game in which they participate and takes into account the international PEGI standards.
  • Players under the allowed age limit will be denied or disqualified from the Kayzr League.

Counter-Strike: Global Offensive => 16 years

2.2 Nationality and residence

  • There are no restrictions on nationality or residence. For Qualifiers 2/5 core members need to come from the BeNeLux area, United Kingdom, France or Germany.

3. Rosters

3.1 General rules

  • In every official Kayzr League match (Group Phase, Tiebreakers, Finals), a team has to play with players who are included in the "roster", the given and admitted players during a match day.
  • Players in a roster must meet the age and nationality requirements specified in Article 2. Requirements for participation. When a team plays with a non-regular player, their opponent may demand victory.
  • A roster must consist of a minimum number of players for the competition. The number of players is fixed per game. For teams that qualified through "qualification tournament", a tournament where teams can qualify, a minimum number of players must also have participated in the qualification tournament.
    • Counter-Strike: Global Offensive => 5 players
    • Of which at least 3 from qualifying tournament
  • Throughout the Kayzr League, teams can add "substitute players", extra players that can be deployed, to their roster. The number of substitutes is limited per game:
    • Counter-Strike: Global Offensive => 2 players
  • It is always assumed during the Round robin that a team will start with its first specified roster. (see 3.1.8 for (semi) finals) When one of the substitutes is used, this must be indicated in the appropriate Discord channel at least 24 hours in advance.
  • A team cannot unsubscribe players from the roster. As soon as the player is added to the roster, he won't be able to be removed, regardless of whether or not the player has played in an official Kayzr League match.
  • When a team plays with a non-regular roster, their opponent can claim victory. This must be explicitly reported to the responsible admin. The right to claim a victory expires when a match has started.
  • During the (semi) finals, a team can take these substitutes into the roster. During the "Best of 3", a series of 3 consecutive games, "Best of 5", a series of 5 consecutive games, or "Best of 7", a series of 7 consecutive games, series can be used. When the substitute will take office, this must be reported to the responsible admin immediately after the end of the previous game. Please notify these players 24 hours in advance in Discord UNLESS you have already used 2 subs and they are in the locked roster channel.
  • If a substitute is not announced in time for the finals, he or she will not be able to play for the team in the matches in question.
  • On both Golden Palace and or Kayzr & any other websites you can bet on matches of the Kayzr League. This is strictly forbidden as a participant in the Kayzr League! If players are caught this will lead to disqualification of the league.

3.2 Roster Lock

  • At least 24 hours before the first "game day", the day on which the competition is played, a grid with the minimum number of players is fixed.
  • A roster can change until the third "game day", but needs to have a core of 3/5 players. Every new addition needs to be announced in the Discord.
  • For each game in the group phase, the team is supposed to play with the first specified roster.
  • A player can only be registered for one team/organisation during one season of the Kayzr League.
  • When a team plays in the group phase with a substitute, it is the team's responsibility to communicate this substitute at least 24 hours in advance in the designated Discord channel (Subs-counter strike).
    • When a substitute is communicated between 6 and 24 hours in advance, the opponent of the offending team can demand a game-specific advantage for their match.
      • Counter-Strike: Global Offensive => The offending team loses its right to the map veto. The map veto is nullified and the opponent decides which map will be played.
  • When a substitute is announced less than 6 hours before the start of the game, the opponent of the offending team can claim victory on explicit request to one of the admins.
  • A total of 2 substitutes can be added during the entire tournament if they comply with the above rules.
  • During the play-offs (semi-final and final) one sub can be replaced by another sub.

4 The competition

4.1 Qualification by invitation

  • Organizations can qualify for the Kayzr League by invitation from the organizer. These organizations do not play a qualifying tournament and automatically proceed to the group stage. Players of these organisations are prohibited to compete in the qualifier.
  • The invited organizations achieved in the previous Kayzr League season at least a top 4 place and belong to an organization or have a stable roster. These organizations may also not have given a Forfeit on offline events (semi-finals/finals). This ensures that the invitational is immediately null and void.
  • If four teams cannot be invited, an extra place will be allocated through a qualification tournament.
  • If due to circumstances, a team refuses the invitation AFTER the invitation was accepted, the next team in the ranking of the previous edition will be invited. This happens IF the refusal is notified less than 14 days before the start of the round robin and there is no longer a reasonable period to enter a qualifying tournament.
  • If it is not possible to invite another team after refusal described in 4.1.4, all players who participated in Qualifier 1 & 2 and ended up in the phases below will play a round robin in mutual consultation at an appropriate time:
    • Finalists Upper bracket (Qualifier 1 & 2 with the exception of winner FINALS)
    • Finalists Lower bracket (Qualifier 1&2 except for winner FINALS)
    • The tiebreaker rules of each game as described herein the rulebook at the official round robin will be used.

4.2 Qualification by a qualification tournament

  • Per game two (or three,... see article 4.1.3) qualification tournaments are played. From each qualifying tournament, the team that wins first place will advance to the group stage of the Kayzr League.
    • Counter-Strike: Global Offensive
      • Saturday 15/08/2020
      • Sunday 16/08/2020
      • Saturday 22/08/2020
      • Sunday 23/08/2020
  • Players who belong to the roster of an invited or qualified organization are not allowed to participate in a Kayzr League qualification tournament.
  • A qualifying tournament will be available on the Kayzr platform under 'tournaments'.
  • The format of a qualifying tournament varies from game to game:
    • Counter-Strike: Global Offensive
      • Single bracket, double elimination
      • Upper & Lower bracket Best of 1, Finals Best of 3
  • The captain of a qualified team will receive an email with further instructions on how to participate in the Kayzr League on the first working day after the qualifying tournament.

4.3 Game specific rules

  • Counter-Strike: Global Offensive
    • The map veto is started by the team that wins a coin flip. The coin flip is done by an admin and communicated to the captain of the team.
    • The map veto will take place on the Kayzr League Discord at least 24 hours in advance.
    • The map veto for a best of 1 goes as follows:
      • Team 1 ban - Team 2 ban - Team 1 ban - Team 2 ban - Team 1 ban - Team 2 ban - Remaining map is played. The sides on the map are determined by a knife round.
    • The map veto for a best of 3 goes as follows:
      • Team1 ban - Team2 ban - Team1 map pick - Team2 map pick - Team1 ban - Team2 ban - Remaining map is played. Every team decides sides on the map choice of their opponent. The sides on the last map are determined by a knife round.
    • The map veto for a best of 5 goes as follows:
      • Team1 ban - Team2 ban - Team1 map pick - Team2 map pick - Team 1 map pick - Team 2 map pick - Remaining map is played. Every team decides sides on the map choice of their opponent. The sides on the last map are determined by a knife round.
    • In a BO1 or decider map the side pick is determined by a knife round, the winning team of the knife round determines whether they start Terrorist or Counter-Terrorist side.
    • Scripts are never allowed except for: buy, jumpthrow, toggle & demoscripts
    • Overtime is MR3 with 16.000 start money.
    • A tactical break is allowed twice per game and may last up to 1 minute each time (=2 total minutes).
    • In case of a technical break, the team gets a maximum of 10 minutes to solve the problem.

4.4 Group Phase (Round Robin)

  • The matchdays for the Kayzr League are fixed in advance. Teams are expected to be able to play on these dates with a correct roster, from the start of the match until the end of the match day. In case of no-shows see article 1.5 & 1.6.

Counter-Strike: Global Offensive

  • Matchday 1
    • Wednesday, 2 September 2020
  • Matchday 2
    • Wednesday, 9 September 2020
  • Matchday 3
    • Wednesday, 16 September 2020
  • Matchday 4
    • Wednesday, 23 September 2020
  • Matchday 5
    • Wednesday, 30 September 2020
  • Matchday 6
    • Wednesday, 7 October 2020
  • Matchday 7
    • Wednesday, 14 October 2020
  • When a team is 1 to 10 minutes late for its match, the offending team's opponent can claim a game-specific advantage for their match. The offending team also gets a minor penalty point:
    • Counter-Strike: Global Offensive
      • The offending team loses its right to map veto. The veto is nullified and the opponent decides which map is played.
  • If a team passes a substitute late and therefore already has a game-specific disadvantage, the following penalties apply if the team is 1 to 15 minutes late:
    • Counter-Strike: Global Offensive
      • The offending team loses the right to decide who chooses the side by means of a knife round. The opponent decides whether to start on the terrorist or counter-terrorist side..
  • When a team is 15 minutes or more too late for its match, the offending team will get a forfeit. The offending team also gets a major penalty point.
  • During the group phase, the following format is used for each game:
    • Counter-Strike: Global Offensive
      • Best of 1
  • The top 4 of the group phase after 7 matchdays, goes on to the semi finals & finals.
  • In the event of a tie at the end of the group stage, the factors below will decide which team is in the lead:
    • Counter-Strike: Global Offensive:
      • Round difference
      • Tiebreaker game (Best of 1)
  • When from a tie between 3 or more teams, one or more team(s) can be distinguished, the remaining teams will be reassessed from the first deciding factor.
  • "Tiebreakers", competition format to break a tie between 3 or more teams
    • When from a tie between 3 or more teams, no one can be distinguished, the teams will play a tiebreaker in the form of a "Single Round Robin", a league format where each team competes against each other once.
    • After this tiebreaker, teams will be reassessed on the basis of the aforementioned factors.
    • When still no team can be distinguished after the tiebreaker, a Single Elimination Bracket is played.. Via the tool Random Name Picker one team will be selected who will automatically play the final of this bracket.

4.5 Semi finals & final

  • Prize money
    • In the play-offs the final places of the Kayzr League are determined. On the basis of the final places of the play-offs the prize money will be divided.
      • Counter-Strike: Global Offensive
        • 1st place
          • € 2000
        • 2nd place
          • € 1250
        • 3rd place
          • € 375
        • 4th place
          • € 375
    • For the payment of the prize money an expense report will be made to the organization. If the winner of the prize money is not an organization, the expense report will be sent to the captain of the team.
    • The prize money will be paid on the 15th day of the month following the event to the account number provided.
    • The participating teams themselves are responsible for the tax to be paid on this prize money. Kayzr prepares 281.50 tax certificates for this.
  • Attendance at the event is mandatory.
  • Teams and players who do not show up at the final event will not receive an invitation for the following competition. However, they can still qualify through the qualification tournaments. If a team/organization is not present, NO prize money will be distributed to that party.
  • During the semi-finals & finals the goods provided by the organization must be used. These include but are not limited to: desktop, monitor, headset and noise cancellers. In the briefing for the final event all goods will be listed.
  • During the play-offs, each team is expected to play in a t-shirt or jersey representing the team.
  • During the play-offs, different formats are used depending on the game than during the group phases:
    • Counter-strike: Global Offensive
      • Semi finals: Best of 3
      • Finals: Best of 5
  • The semi-finals and finals will be played on the following dates:
    • Counter-Strike: Global Offensive
      • Semi finals: 1st place vs 4th place
        • Tuesday 20/10/2020, 19:00
      • Semi finals: 2nd place vs 3rd place
        • Wednesday 21/10/2020, 19:00
      • Finals:
        • Saturday 31/10/2020